TES Annual Report
French Section Technology is a cornerstone of our French Section curriculum, enhancing learning and preparing students for the future. In primary school, Seesaw has empowered students to document and reflect on their learning, while providing parents with a classroom window. At the secondary level, digital tools like Geogebra have transformed complex subjects into engaging experiences. The Pix platform helps students to build essential digital literacy and problem solving skills, culminating in a recognised certification. Technology integration is always guided by the school’s Community Values, ensuring academic rigour and student agency. German Section We have implemented our media concept in lessons this year. In primary school, we continue to prioritise the development of motor, cognitive and socio-emotional skills. Digital resources complement teaching opportunities for the children. In primary school, Klasse 1 and 2 and Klasse 3 and 4 each share Ipads. From Klasse 5 (the first year of secondary school in the German section) onwards, the students will be equipped with their own laptops from the coming school year. In Klasse 5, our curriculum also includes IT lessons, where the children are familiarised with important basics from the European Computer Driving Licence programme. This will be expanded to include more advanced topics in Klasse 6. From Klasse 7 onwards, digital skills are then incorporated into the specialist subjects. Media education is an important focus this year, and we have anchored it structurally for the coming years. All classes have developed a ‘netiquette’. In the class council, we regularly address current media education topics such as cyberbullying, cybergrooming, fake news and much more. We have also been able to involve parents in our media education by organising an event on digital parenting. British Secondary and High School Section Learning Technologies are an important part of the curriculum across all year groups. For example, Year 7 students learn to use JavaScript to programme visualisations. They build wooden puzzles to learn woodworking skills and then send personalised designs to be laser cut. Students design and create event posters using Photoshop, and design and create board games that are 3D printed and laser cut. Year 8 students learn how to plan, film and edit a documentary using Adobe Premiere. The top documentaries are selected by teachers and shown to all secondary students during lunch. They also design web pages using HTML and CSS in Replit and Code SandboxIO, and design and create lights that are 3D printed and/or laser cut. Year 9 students research and plan a 1-2 week holiday budget for a family of four, then make a presentation about it. Programming a virtual robot using VEX VR, learning to record and produce high-quality podcasts, and learning how to film short documentaries are all part of the use of learning technologies within the British Secondary Section. IGCSE Computer Science students learn to program using different algorithms and exploring networks, databases and AI. IBDP Computer Science students look at computational problem-solving, computer organisation, abstract data structures and control systems. Beyond the classroom, in the Vex Robotics CCA, this year’s cohort competed at the Formosa VEX Robotics competition held at the Taipei American School. Although our teams earned some fine victories, a place in the finals eluded them on this occasion. By leveraging technology, The FS has created a dynamic and inclusive learning environment that equips students with the skills to thrive in the digital age.
25
Made with FlippingBook flipbook maker